The Nifty Gaming Blog is mostly about Dungeons & Dragons, plus general high fantasy and RPG nonsense. It is the half-baked brainchild of Patrick McCarty, who also does serious, grown-up writing over at Cracked.

Sunday, July 7, 2013

Let's Build a World: The Empire of Dragons - Dragon Religion



If I’m throwing out the good-dragons-evil-dragons idea for this setting, I also want to throw out good and evil dragon gods. Frankly, I think that dragons see good and evil as quaint fancies dreamed up by the insignificant humanoids over whom they rule.

Io and the Twin Aspects
(Probably) Not Dead
 The Empire of Dragons is monotheistic, sort of. The dominant religion of the Empire reveres Io, the
Dragon-God. Io is the perfect ideal of a Dragon, so magnificent that even the greatest of mortal Dragons cannot truly comprehend Io. The story of Io’s death is extant in this universe, but it is dismissed by authorities as a misunderstanding of the nature of the god, or perhaps even a malicious blasphemy.

The Dragon-God exists in twin aspects, Bahamut and Tiamat, sometimes siblings, sometimes rivals, sometimes mates (it’s best not to think about that bit too hard). They are the patrons of metallic and chromatic dragons, respectively, but such distinctions are ultimately unimportant. More importantly, the twin aspects are said to represent the duality in the nature of dragonkind, as creatures blessed with both physical power and vast intellect. The Twin Aspects take on a variety of roles, and various cults spring up around different individual roles. Any pious practitioner, however, will be quick to insist that after all they are really worshipping Io, and that, this is not that blasphemous polytheism those humanoids go on about.

However, for the sake of simplicity of terminology, Bahamut and Tiamat are referred to as gods even though they are both "really" part of Io.

Tiamat

Tiamat is a god of prosperity (some would say greed), and so she is god of the harvest. Because of this, she
is also the god of time and change.

If either of the Twin Aspects, separate from Io, is referred to as a creator deity, it is Tiamat. She is said to have conquered the Primordial Chaos, and so she has become identified with it. While Tiamat’s depiction in scripture and myth is never particularly chaotic, she is nevertheless called the god of chaos.

She takes on a host of lesser domains associated with the broad themes of prosperity, change, and chaos. She is the god of luck, patron of merchants, travelers, and foreigners (and unofficially, of criminals and outlaws). She is also god of the nature, the wilderness, and the elements. In some depictions, her five heads are associated with parts of the natural world: the sun (red), the moon (white), the sky (blue), the earth (green), and water (black). Others describe this connection as tenuous at best, and while a useful metaphor for remembering Tiamat as aspect of the natural world, not to be taken literally.

Bahamut

Bahamut’s main role is as the god of justice. Through this and in opposition to Tiamat, he represents order and civilization. He is the god of commerce even though merchants are the purview of Tiamat.


Bahamut acts as a sort of cosmic judge. Ioan mythology portrays him acting in this role in a variety of situations. Sometimes, impossibly enough, stories have him brought in as the “impartial” judge in a dispute between Tiamat and himself. His most prominent role is to judge the dead, and in this capacity he became Ioism’s all-purpose death god. Bahamut is sometimes depicted as ruler of the hereafter, except when this role is given to Io as a unified god. He is also a psychopomp, although this role is sometimes given to an underling of Bahamut’s, acting as an “angel of death.” The form Bahamt (or his angel) takes when fulfilling this role varies. Sometimes he is said to resemble a beautiful member of the dead’s own race, who gently guides them into the next world. Other sources describe him as an immense dragon, entirely black, who descends from the sky in silence to devour  the dead.

The Afterlife

Dragons are known to collect treasure. Some amass gold, others land, still others arcane knowledge. But Io’s treasure is made up of worlds. Every plane is said to exist in Io’s horde, as shimmering crystal spheres suspended in his palace. Io’s own realm is made up of the best pieces of every universe he has created, so that when walking around in his realm you may one moment be in a magnificent temple, and in a vast open field the next.

Io is not concerned with “good” and “evil.” For Io, what matters is whether or not you fulfilled your function. The orthodoxy is that the function of a Dragon is to conquer and to rule, and the function of anyone else is to serve them. However, this view is starting to fall out of favor as a relic of Dragons’ more prejudiced past. After all, anyone can be a Dragon (more on that later).

Most souls are effectively annihilated upon death. The “substance” of the soul is reused and made into something new, but it is not reincarnation as such. Only the exceptional few are preserved. Some are said to live perpetually in Io’s realm. 

Curiously enough, Ioism preaches that you can take it with you. When Io considers a soul to be worth preserving in his realm, he will also sometimes transport the treasure that the soul amassed in life there too. If a dead person's treasure disappears shortly after death, it is said to be a sign that Io has favored them in the afterlife, although more cynical parties might argue that the treasure was simply stolen.

Others, Io considers too valuable to destroy and remake, so he returns them intact to a new body. For these individuals, memories of their past life are like a half-forgotten dream, resurfacing only rarely, but still ever-present in the mind.  When the Twin Aspects are depicted in the context of the afterlife, Bahamut judges the dead and when he finds a soul unworthy (which he usually does), gives it to Tiamat to be destroyed and remade.

Religion and Society

Ioism is ingrained in the culture of the Empire, but the actual society is fairly secular. Worship and offerings are not compelled by the state, and many people—Dragon and otherwise—profess openly atheistic beliefs. There is a wealth of mythology surrounding Io and Io’s aspects (this will be detailed as the setting is expanded, probably) but most of it is considered non-canonical by religious authorities.

The religion of the Dragons is not entirely the same as that of the common people. The Empire is religiously tolerant and claims to always have been so, but there is evidence to suggest otherwise…

Next time: The Religion of the Subjects

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